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NPC Generator

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Advanced [show]


Manfred Stanton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Flaws: Insomniac, Shy. Bonds: Nature. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Manfred Stanton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 8 (-1)10 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Acton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has decided he is irredeemable.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Guy Acton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Wymar Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries a battered scythe and tarnished shortbow as well. He wears his red hair up. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Justice. Bonds: Attractive, Military, Rich. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Marlee, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy brown suit. His hair is white and curly. His eyes are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: Alex was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor, Family. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Alex Norton, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His golden hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: Gifted from a young age, William studied abroad. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to reunite with his absent father

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

William Thorpe, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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