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NPC Generator

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Advanced [show]


Arnold Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean blue cloak covering his clean studded leather. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Arnold Shelley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Miles Darby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. He has no hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Secretive, Disease. Bonds: In love. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Darby, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)10 (+0) 13 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Aquamarine (200 gp). Violet garnet (200 gp). Golden pearl (130 gp). Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Peter Coombs, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is typically in his Guard uniform. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Ruler again.

Flaws: Racist, Secretive. Bonds: Job, Immigrant, Nature. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Coombs, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 23000 sp. 2 Antitoxin. 3 Holy water. 1 Tanglefoot bags.


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His black hair is braided into rings. His eyes are violet and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Wymar Ainsley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)14 (+2) 13 (+1)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Astley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in green turtlenecks beneath a white coat with violet slacks. His white hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is a Metallic Dragon in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Adventurer, Mentor. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Gilbert Astley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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