Thomas Tattersall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a robe, a symbol of death around his neck, and a scythe on his belt. His white hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Eccentric and domineering, Thomas will drive conversation. He invites people to come help in his community garden.
History: Born in the west to a Knight, Thomas learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Knight.
Motivation: Sabotage a competitor.
Ideals: Fighting, Extrovert, Philantrophist. Flaws: Racist. Bonds: Job. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Frederick Breeden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears green painted combat armor at almost all times. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Fighting. Flaws: Insane. Bonds: Guardian. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 35000 sp.
Lance Gracey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His green unseeing eyes seem to look past you.
Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Disciplined, Optimist. Flaws: Ugly, Disease. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Alexandrite (600 gp). Eye agate (8 gp). Golden yellow topaz (600 gp).
Guy Hayes, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue tunic with red highlights, and long white pants that bunch up around his shoes. His hair is long and red with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His eyes are likewise gray. His teeth are white and perfect.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Guy studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Passionate, Professionalism, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Hunter Dalton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His golden hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has comitted a past crime that haunts him to this day; and to unite with his sister
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Amethyst (130 gp). White opal (700 gp). Fiery yellow corundum (700 gp).
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