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NPC Generator

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Advanced [show]


Jocelyn Reid, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. His tied-back hair is black. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Jocelyn will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 7 years old his parents immigrated from the north. In his 13th year, his parents were killed by a brigands raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Athletic, Extrovert. Bonds: Attractive, Enemies, Immigrant. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Reid, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Amethyst (60 gp). Fire opal (400 gp). Hematite (7 gp).


Social Check DCs


Heward Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair has been sun bleached extensively. His eyes are a pleasant gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the south, but his parents moved at a very young age to the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Joker. Bonds: Rich, Immigrant, Has a crush, Family. Occupation: Armorer

Voice: French accent

Attributes [hide]

Heward Wellington, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Dustin Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is harsh and unforgiving.

History: Gifted from a young age, Dustin studied abroad. He worked as a nervous Laborer and found it very stressful. He inherited the family business which he has now maintained for 12 years.

Motivation: To prove his worth to the world; and a deep hatred of brigands

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor, Enemies, Job. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Dustin Wellington, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Peridot (60 gp). Alexandrite (300 gp).


Social Check DCs


Gilbert Home, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His black hair is smooth and relatively long. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to protect his home

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Guardian, Nature, Religious. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Gilbert Home, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Melancon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has golden hair. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Dean studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Impulsive. Bonds: Criminal record. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Dean Melancon, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills History +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp. An abacus with copper, silver and gold markers (110 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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