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NPC Generator

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Advanced [show]


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Beggar. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his blonde hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south, but his parents moved at a very young age to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to pay off his debts

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Immigrant, Debt. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Guy Kinsley, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20 pp. Rock crystal (60 gp). Jade (90 gp).


Social Check DCs


William Shelley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

William Shelley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 6 (-2)11 (+0)
Skills Nature +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Simon Langley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered club and tarnished flail as well. He has a small bristly mustache and wavy white hair. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Mayor. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Human compassion; and to be a locksmith again

Ideals: Fighting. Flaws: Racist. Bonds: Job, Mentor, Military. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Simon Langley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 6 (-2)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Goblin, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Roland Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair down. He has a dull look in his green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Fearful. Bonds: Family, Religious. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Roland Walpole, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: A deep hatred of gnolls; and he desires power and/or immortality

Ideals: Optimist. Flaws: Terse. Bonds: Attractive, Adventurer, Enemies. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Odo Willoughby, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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