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Advanced [show]


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He has a long brown beard with little hanging trinkets. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Unemployed soon after.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Theobald Easton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: 1 Disguise kit. 1 Disguise kit. 1 Masterwork manacles.


Social Check DCs


Thomas Kendal, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light tan in addition to tight pants, and a wedding ring on his right hand. He has a long silver beard with little hanging trinkets. His eyes are likewise brown.

Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and to be a gardener again

Ideals: Gifted. Flaws: Shy. Bonds: In love, Nature, Job, Adventurer. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Thomas Kendal, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Richard Clare, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey trousers with brown and white striped suspenders. He wears various colorful collared shirts. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Rich. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Richard Clare, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Gnome, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Aldous Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. He sports a flattop hair cut. He has gleaming, smiling hazel eyes.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Impulsive, PTSD. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Thornton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Chrysoberyl (100 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Gilbert Washington, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears a white cloak and cross-gartered grey stockings. He has a very tight haircut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gilbert was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Family, Military. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Gilbert Washington, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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