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Advanced [show]


Gilbert Compton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He usually wears his pastel robe and has his sword always slung over his shoulder. He wears a feathered hat to cover his moderate length golden hair. He has a dull look in his violet eyes.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Compton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears many layers of old clothing at all times. He has dyed his greying white hair a little too much giving a sharp white color. He has amber eyes and a white hat with a yellow feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor, In love, Immigrant. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Gomory Melancon, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)17 (+3) 7 (-2)7 (-2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 8
Languages Common, Druidic, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 14000 sp.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears green painted combat armor at almost all times. He keeps his golden hair in a pixie cut. He has several tiny jet earrings on each ear.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and many drow want him driven away

Ideals: Justice, Persistence. Flaws: Hedonist. Bonds: Rich. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

William Blyth, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red spinel (90 gp). Blue quartz (15 gp). Smoky quartz (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Gunter Blakeley, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Axton, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He has a moderate pudge and is not very fit. His white hair is cut short. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: Patrick was raised in a hard working conservative environment. A gifted student he started as a Assassin, but he got bored and became a Marshal. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Job, Religious. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Patrick Axton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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