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NPC Generator

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Advanced [show]


Odo Copeland, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His clothes are grease stained in places. His golden hair is lengthy and is close to two feet long. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Odo Copeland, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His blonde hair is heavily combed to the right. His fierce brown eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Sabotage a competitor.

Bonds: Adventurer, Rich, Criminal record, Job. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Marley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Gyula, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue costume with the symbols of death on his torso. His golden hair is styled in orderly dreadlocks. His eyes are likewise amber.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his father. Hubert was born on a far eastern island where he grew up under the tutelage of his father, an expert Beggar. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Hubert Gyula, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Tourmaline (70 gp). Moonstone (40 gp). 1 Buckler. 1 Darkwood Buckler.


Social Check DCs


Anthony Van Es, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He sports a long auburn beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well.

Flaws: Insomniac. Bonds: Rich, In love, Has a crush, Family, Adventurer. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Anthony Van Es, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10 pp.


Social Check DCs


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting green shirt and pants. His silver hair is long and unkept. He has blue eyes and a green hat with a blue feather.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many brigands want him driven away; and money/treasure

Flaws: Ugly, Disease. Bonds: Enemies, Family, Rich. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Graham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Holy water. 1 Alchemist’s fire.


Social Check DCs

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