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NPC Generator

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Advanced [show]


Balimaar Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black costume with the symbols of his god on his torso. His hair is black and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Balimaar was born the youngest of three triplets. A freak accident while working with his Roofer mother left him crippled. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Flaws: Shy, Forgetful, Disease. Bonds: Family, Job. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Hallewell, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Alby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Insomniac, Lazy. Bonds: Immigrant. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Alby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)9 (-1) 11 (+0)11 (+0)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Sutherland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He has wavy chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He uses divination through singing.

History: He was born several months after his mother was called into army service. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Robert Sutherland, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 15 (+2)18 (+4)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Disguise kit. 1 Spyglass. 1 Healer’s kit. 1 Average lock.


Social Check DCs


Raymond Langdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His black hair is lengthy. His brown eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.

History: Raymond was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Langdon, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Reed, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and white robe with the hood down. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Many giants want him driven away; and money/treasure

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Job, Enemies. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Gunter Reed, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)18 (+4) 18 (+4)9 (-1)
Skills History +6
Senses Passive Perception 14
Languages Common, Celestial, Halfling, Druidic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Chrysoberyl (110 gp). Sard (80 gp). Brown-green garnet (110 gp).


Social Check DCs

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