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Advanced [show]


Lance Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear tan pants and tee shirts. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Lance has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Lance Marley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Heward Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his crossbow. His auburn hair is cut short. His eyes are gray and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Heward Rodney, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. A small bag of saffron. (40 gp). Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. He keeps his long brown hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He became a Banker soon after.

Motivation: Money/treasure; and to be a spy again

Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Barclay, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Golden yellow topaz (900 gp). Rose (50 gp). Aquamarine (900 gp). Aquamarine (900 gp).


Social Check DCs


Alexandre Wakefield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Ploughman. He has no hair. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Ploughman business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Wakefield, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Frederick Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is kept up in a ponytail inside a broad hat. His gray eyes peer out from beneath his broad white hat.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Military, Job. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Frederick Skelton, Male Human Fighter 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 16 (+3)18 (+4)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7

Possessions: 800 gp.


Social Check DCs

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