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NPC Generator

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Advanced [show]


Jocelyn Snape, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His blonde hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Snape, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 7 (-2)18 (+4)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 8
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Wymar Lindsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He sports green clothing, slightly heavier than average wear. He wears a Stetson hat to hide his balding. His green eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Many goblins want him driven away; and to unite with his sister

Ideals: Impeccable, Artistic. Bonds: Family, Enemies. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Lindsey, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is cut short. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a crush on the local Laborer; and he wants to meet his childhood hero

Flaws: Disease, Impulsive. Bonds: Adventurer, In love, Has a crush. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Peter Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Nicholas Royston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. His red hair has been sun bleached extensively. He is baby faced.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Poor, In love, Immigrant, Religious. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Nicholas Royston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Bloodstone (60 gp). Peridot (60 gp). Eye agate (5 gp).


Social Check DCs


Arnold Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A powerful wizard made him what he is. A freak accident while working with his Stylist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally

Flaws: Secretive, Disease, Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Arnold Enfield, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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