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NPC Generator

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Advanced [show]


Geoffrey Cornish, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He carries a battered axe and tarnished nunchaku as well. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Bellfounder and found it very stressful. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He is unsatisfied with his job; and to be a barkeep again

Ideals: Fighting. Flaws: Insane, Shy, Addict, Ugly. Bonds: Job. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Geoffrey Cornish, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ernest was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He became a Marshal soon after.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Ernest Dryden, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 60 pp. Red garnet (50 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Lewis Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean green cloak covering his clean studded leather. His black hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Merchant mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Ugly, Terse, Disease. Bonds: Slave, Rich. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Yorke, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp. Fire opal (900 gp). Black star sapphire (900 gp).


Social Check DCs


Alex Kendal, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is content

Ideals: Professionalism. Flaws: Antagonistic, Racist, Mundane. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Alex Kendal, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp. Deep blue spinel (700 gp). 1 Antitoxin.


Social Check DCs


Kyle Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears just a tan suit. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Kyle was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Find a way to reverse the transformation of his sister; and expand his business

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Job, Family. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Kyle Rayden, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)5 (-3) 11 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Rose (40 gp).


Social Check DCs

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