Roger Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear white clothing when he does not wear armor. He wears a broad hat to hide his balding. He has brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 7 years old his parents immigrated from the north. He was an apprentice working in his father's forge. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Regain custody of his son; and further expansion of business
Ideals: Opinionated. Bonds: Immigrant, Job, Family. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon.
Conrad Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple red line shooting up and back down. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Flaws: Hedonist, Fearful. Bonds: Poor, Adventurer. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Banded mail.
Drogo Ryley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man prefers to wear brown pants and tee shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his feathered brown hat.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Fletcher, who enjoyed hunting, Drogo was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Miner for hire.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Bonds: Enemies, Job, Nature, Religious. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
John Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Sculptor. He sports a flattop hair cut. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Justice. Flaws: Impulsive. Bonds: Nature, Military. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 29000 sp.
Bernard Hastings, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a yellow and black handkerchief worn on his left side and is in decent physical shape. His hair is auburn and curly. He has gleaming, smiling hazel eyes.
Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small desert village. A gifted student he started as a Roofer, but he got bored and became a Sailor. He has never given up on his singing dream.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Nature. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Lapis lazuli (13 gp).
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