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NPC Generator

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Advanced [show]


Don Rutland, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His blonde hair is heavily combed to the right. His eyes are amber and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Don hails from a village terrorized by orcs. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and human compassion

Ideals: Joker, Philantrophist. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Painter

Voice: French accent

Attributes [hide]

Don Rutland, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 16000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Henry Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Henry Gentry, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Joker, Artistic, Logical. Flaws: Addict, Antagonistic. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Kent, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 7 (-2)8 (-1)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Theodoric Berkeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a well pressed and immaculate suit (or dress). His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are a pleasant brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Theodoric was born the youngest of three triplets. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: To reunite with his absent father; and a deep hatred of gnolls

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Family, Enemies. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Theodoric Berkeley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Performance +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Draconic, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 21000 cp. Tourmaline (110 gp). Blue star sapphire (600 gp). Chrysoberyl (110 gp). Moss agate (16 gp). 1 Disguise kit. 1 Average lock. 1 Disguise kit. 1 Simple lock.


Social Check DCs


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his brown hair down. His gray eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Nicholas has worked very hard to control his curse. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Disease. Bonds: Poor, Criminal record, Job. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Nicholas Winterbourne, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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