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Advanced [show]


Adam Wesley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan coat over a black low-cut shirt, and a broad hat upon his head. His hair is long and silver with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His eyes are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Adam never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Revenge.

Ideals: Athletic, Impeccable. Bonds: Enemies, Religious, In love. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Wesley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears professional attire. He has moderate length silver hair. He has a dull look in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Attractive, Family. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Anthony Marleigh, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)17 (+3) 10 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Terran, Gnome
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. Solid gold idol (900 gp).


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Fighting. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Charles Mitchell, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)15 (+2) 7 (-2)16 (+3)
Skills Medicine +0, Religion +4
Senses Passive Perception 8
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Red-brown spinel (140 gp).


Social Check DCs


Kyle Springfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his auburn hair up in a very large beehive style do. He has gleaming, smiling gray eyes.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Insane, Secretive. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Kyle Springfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hunter Gresham, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He keeps his long golden hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has all his life been fascinated with writing.

History: Hunter was born in the north. At a young age he loved to build and create. He worked as a nervous Shoemaker and found it very stressful. He has achieved small success as a Shoemaker.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Gresham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. Gold dragon comb with red garnet eye (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs

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