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Advanced [show]


Henry Bradford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and is wearing colorful clothing, dressed as a Sculptor. His hair is chestnut and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small desert village. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Flaws: Addict. Bonds: In love, Nature, Criminal record. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Bradford, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2100 sp.


Social Check DCs


Wymar Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Mortician. His red hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Mortician in town.

History: Born in the east to a Mortician, Wymar learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Doctor again.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Wharton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Miles Cooper, Male Human [Permalink]

Personal [hide]

Description: This man wears green painted combat armor at almost all times. He is muscular with a powerful set of arms. His white hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Miles Cooper, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)7 (-2) 11 (+0)11 (+0)
Skills Nature +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Black pearl (900 gp). Golden yellow topaz (900 gp). Eye agate (8 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Gunter Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His hair, while still mostly golden, has prominent grey streaks. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Family. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Gunter Beverly, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. He has a long chestnut beard with little hanging trinkets. His thin eyebrows rest above his beady amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Raymond was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Optimist, Persistence. Flaws: Ugly. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Browning, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (140 gp). Alexandrite (500 gp).


Social Check DCs

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