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Advanced [show]


Godfrey Beitz, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and he perpetually has his morningstar ready. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Disease, Mundane. Bonds: Attractive, Guardian. Occupation: Miller

Voice: French accent

Attributes [hide]

Godfrey Beitz, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 19000 cp.


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered grey stockings. His silver hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Rich, Military. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Gomory Milton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Chalcedony (50 gp).


Social Check DCs


William Westbrook, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and very much looks the part of a Locksmith. He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Locksmith and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and he's in love

Flaws: Insomniac, Impulsive. Bonds: Job, Rich, Has a crush. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

William Westbrook, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)8 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: Red-brown spinel (90 gp). Brown-green garnet (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears tight fighting clothing, which leaves very little to the imagination. His red hair has been sun bleached extensively. His eyes are brown and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Kody hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and someone believes him a fraud

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Enemies. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Kody Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 9 (-1)7 (-2)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Manfred Hastings, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and curly. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Athletic. Flaws: Hedonist. Bonds: Job, Poor. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Hastings, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Deep blue spinel (300 gp). Pink pearl (140 gp). Sardonyx (30 gp).


Social Check DCs

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