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NPC Generator

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Advanced [show]


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white coat over a red low-cut shirt, and a small hat upon his head. His chestnut hair is singed and shortened. He has gleaming, smiling green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Sage business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He has achieved small success as a Sage.

Motivation: Wants to open a new tavern; and to be a sculptor again

Ideals: Artistic. Flaws: Ugly, Secretive, Addict. Bonds: Job. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Kyle Garrick, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. 1 Banded mail. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Everard Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His long black hair is drawn into a two foot long braid. His eyes are likewise violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Everard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Mentor. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Everard Atherton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Small steel mirror.


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He is physically well-built. His tied-back hair is chestnut. He wears an eyepatch.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better kind of golem.

Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Norton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Hailey, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Human compassion; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Persistence. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Randal Hailey, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 5 (-3)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dustin Enfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Courier.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Bonds: Adventurer, Job, Family, Religious, Mentor. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Dustin Enfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Celestial, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 sp. Golden yellow topaz (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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