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NPC Generator

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Advanced [show]


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his auburn hair in a pixie cut. His eyes are green and catlike.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Glassblower profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Glassblower, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Job, Rich. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Geoffrey Everly, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 2 Tanglefoot bags. 1 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Manfred Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly sais and tridents. His hair is black and curly. His gray eyes peer out from beneath his broad tan hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Shoemaker, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Secretive, PTSD. Bonds: Criminal record, Poor. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Birkenhead, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. Solid gold idol (400 gp).


Social Check DCs


Roland Graham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.

History: The child of a Carpenter, who enjoyed hunting, Roland was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Roland Graham, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Hematite (8 gp). Banded agate (8 gp).


Social Check DCs


Norman Mori, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time, and is pretty ugly. His red hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his singing dream.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Norman Mori, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy brown pantaloons and a grey scarf and is in decent physical shape. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Baker for hire.

Motivation: He is content.

Flaws: Ugly, Insane, Secretive, Mundane. Bonds: Job. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Robert Pickering, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs

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