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NPC Generator

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Advanced [show]


Percival Compton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, green, dusty cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears an eyepatch.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Animal Trainer profession.

History: Born in the west his family was never financially stable. A gifted student he started as a Animal Trainer, but he got bored and became a Bookbinder. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Percival never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Further expansion of business; and to end his boredom

Flaws: Ugly, Mundane. Bonds: Job, Poor, In love. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Percival Compton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp). Finely wrought small gold bracelet (80 gp). 1 Silk rope. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long red hair is drawn into a two foot long braid. He has several tiny emerald earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He has drifted from career to career and currently works as a Actor.

Motivation: He seems to be bored by most things; and he is compelled to act according to his religious beliefs

Flaws: Mundane. Bonds: Attractive, Rich, Religious, Job. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Drogo Gracey, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black costume with the symbols of death on his torso. He keeps his white hair in a pixie cut. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. He now owns his own business.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Optimist, Logical. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Ernest Pickering, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a white costume with the symbols of luck on his torso. His black hair is greasy and uncared for. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Healer

Voice: Breathy voice

Attributes [hide]

Guy Weld, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Blacksmith, who enjoyed hunting, Anselm was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Impeccable. Bonds: Rich, Attractive, Enemies, Nature, Religious. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Springfield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs

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