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NPC Generator

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Advanced [show]


Simon Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He tends to wear a large white jacket. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Eccentric and domineering, Simon will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Animal Trainer business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 5 years.

Motivation: To protect his home; and further expansion of business

Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Job, Guardian. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Simon Staurheim, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Bernard Kendall, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a black cloak and cross-gartered white stockings. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: He was born in a small forest village. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Bernard Kendall, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Silver pearl (80 gp). 1 Minor magic item.


Social Check DCs


Gerard Warwick, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a yellow suit. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gerard's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Slave. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Warwick, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Manfred Paxton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he is well dressed, but even with his fine clothing he looks run-down. His Stetson hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. Manfred was born on a far northern plains where he grew up under the tutelage of his mother, an expert Performer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Religious, Adventurer, Poor, Immigrant. Occupation: Performer

Voice: American accent

Attributes [hide]

Manfred Paxton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a tan costume with the symbols of his god on his torso. His golden hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Clayden, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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