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Advanced [show]


Hugh Benson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Apothecary.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Hugh Benson, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +0
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Insomniac, Disease. Bonds: Family. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Roger Altham, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Kody Tyndall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east, but his parents moved at a very young age to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Terse, Impulsive. Bonds: Immigrant, Religious. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Kody Tyndall, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Robert Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Robert was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mercenary for hire.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Robert Tyndall, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Richie, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears light armors faded through time and improper care. He has a hunchback. His red hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Military. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Robert Richie, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Iolite (50 gp).


Social Check DCs

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