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Advanced [show]


Chad Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His black hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. In his 11th year, his parents were killed by a dire rats raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Revenge.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Chad Marston, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Solomon Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze, and carries shortbows. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Extrovert, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Solomon Ramsay, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Large well-done wool tapestry (200 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His chestnut hair, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Architect business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Architect

Voice: Whispers

Attributes [hide]

Trey Blythe, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Blue quartz (10 gp). Golden yellow topaz (700 gp). Blue star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Ralf Beckwith, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear red tank tops with violet pants. His white hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ralf hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Shy, Racist. Bonds: Enemies, Attractive, Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Beckwith, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Silver pearl (60 gp). Rock crystal (50 gp). 1 Crowbar.


Social Check DCs


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying white hair a little too much giving a sharp white color. He has a tattooed face.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small desert village. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Job, Criminal record, Nature, Rich. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Solomon Clinton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs

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