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Advanced [show]


Theobald Bing, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a brown suit. His red hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful necromancer made him what he is. He moved out east to avoid the crime he committed. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Theobald Bing, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Heiser, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a red vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Geoffrey Heiser, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. 1 Chain shirt. 1 Buckler. 1 Half-Plate.


Social Check DCs


Gerald Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is long and unkept. His eyes are gray.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Gerald hails from a village terrorized by gnolls. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in rapier use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Enemies. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Gerald Beverly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Hubert Berkeley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Shy, Disease. Bonds: Rich. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Berkeley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His black hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Percival Lindsay, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp. 1 Half-Plate.


Social Check DCs

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