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NPC Generator

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Advanced [show]


Cory Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Fighting, Athletic, Justice, Extrovert, Entrepeneur. Bonds: Attractive. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Cory Carlisle, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)15 (+2) 11 (+0)18 (+4)
Skills Insight +2, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Adam Shelby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, and a wedding ring on his left hand. He has a small bristly mustache and wavy red hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 4 years later his spouse died after the birth of his son. Heartbroken, Adam never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: In love, Attractive. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Adam Shelby, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)18 (+4) 9 (-1)4 (-3)
Skills History +7, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Lance Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. His silver hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Lance studied abroad. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Ideals: Fighting, Justice, Gifted. Flaws: Insane, Depressed. Bonds: Adventurer. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Ogden, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Pink pearl (110 gp). Jade (110 gp). Deep green spinel (110 gp). 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has styled his auburn hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Rich, Enemies. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Clare, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. His silver hair is braided into rings. He has gray eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in the north to a Bellfounder, Gunter learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Bellfounder soon after.

Motivation: To unite with his brother; and further expansion of business

Ideals: Fighting, Artistic. Bonds: Attractive, Family, Job. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Gunter Myerscough, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs

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