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NPC Generator

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Advanced [show]


Trym Clinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Trym hails from a village terrorized by orcs. A few years later when the north was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Expand his business.

Flaws: Insomniac. Bonds: Adventurer, Job, Enemies, Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Trym Clinton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Amber (130 gp). Brown-green garnet (130 gp). Violet garnet (200 gp).


Social Check DCs


Percival Charlton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Percival Charlton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 5 (-3)12 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. Rhodochrosite (6 gp). Amber (80 gp). Moss agate (6 gp).


Social Check DCs


Justin Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Military, Religious. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Langdon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)11 (+0) 12 (+1)11 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2300 sp. Red-brown spinel (60 gp).


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Drogo studied abroad. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He is unsatisfied with his job; and to be a mason again

Ideals: Joker, Extrovert, Gifted, Artistic. Bonds: Job. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Drogo Mitchell, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dean Dumph, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a faded coat and loose pants complete with broad hat. His blonde hair is singed and shortened. He has a dull look in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and an old rival family wants him found

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Dean Dumph, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 13 (+1)6 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp.


Social Check DCs

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