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Advanced [show]


Gerald Presley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He prefers to wear white clothing when he does not wear armor. He is bald on top and has large brown tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gerald was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Bellfounder.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Family, Job, Military. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Gerald Presley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills Insight +3, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Artistic, Logical. Bonds: Rich, Attractive. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Lance Woods, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a yellow costume with the symbols of luck on his torso. He has moderate length chestnut hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Dean Colby, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan top hat and tan clothes. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was born to loving parents in a slum to the east. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's mother didn't care for him much, and the feeling was mutual. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Insane, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Gilbert Tindall, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Sherwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. His black hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of giants once and for all.

History: He was raised in a desert tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by giants. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wishes to resurrect an old love; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: In love, Enemies, Nature, Debt. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Balimaar Sherwood, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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