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NPC Generator

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Advanced [show]


Arnold Anderton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His head has been shaved. His eyes are green.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Job, Slave. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Arnold Anderton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Hourglass. 1 Good lock. 1 Climber’s kit.


Social Check DCs


Gunter England, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His white hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Gunter England, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Trym Camden, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His whole body is exceptionally muscular. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the west. Trym was born on a far western desert where he grew up under the tutelage of his mother, an expert Knight. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Flaws: Insane, Depressed. Bonds: Immigrant, Military, Poor. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Trym Camden, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Arnold Blyth, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a slight overbite and is overall scrawny. His white hair has been sun bleached extensively. His amber eyes peer out from beneath his top green hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Tanner job and began his own company from there.

Motivation: Further expansion of business; and he wants to get laid

Flaws: Addict. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Arnold Blyth, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Alton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He has red hair. His eyes are brown.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Tim was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Family, Nature, Job. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Tim Alton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2500 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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