Roland Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He keeps his silver hair in a pixie cut. His eyes are likewise blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: Born in the east to a Shepherd, Roland learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Lazy. Bonds: Nature, Job, Criminal record. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Norman Colton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair up. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Hunter Bing, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Forgetful. Bonds: Rich, Mentor. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Richard Van Es, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. His chestnut hair is unkempt and raggedy. His brown eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with his god.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Sard (80 gp). Malachite (11 gp).
Gerald Lindsay, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a broad hat to cover his moderate length brown hair. His green eyes lackadaisically let the world flow into them.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west his family was never financially stable. A freak accident while working with his Herbalist mother left him crippled. He was granted druidic powers by his dying sister.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Poor. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. An abacus with copper, silver and gold markers (80 gp). 1 Masterwork Common Melee.
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