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NPC Generator

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Advanced [show]


Kody Braxton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His black hair is still thick. His green eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and to be a assassin again

Flaws: Disease, Shy. Bonds: Poor, Job, Adventurer. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Kody Braxton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Dean Atterton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic. Bonds: Nature. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Dean Atterton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 4 Holy water. 2 Alchemist’s fire. 3 Thunderstones. 4 Holy water.


Social Check DCs


Thomas Washington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Racist. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Thomas Washington, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jocelyn Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean green cloak covering his clean studded leather. His brown hair is unkempt and raggedy. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Jocelyn has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Mundane, Lazy, Disease. Bonds: Poor. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Windsor, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rose (40 gp). Red spinel (150 gp).


Social Check DCs


Patrick Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel cloak and cross-gartered tan stockings. He wears a top hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Many gnolls want him driven away; and further expansion of business

Flaws: Depressed. Bonds: Family, Immigrant, Job, Enemies. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Patrick Badger, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 9 (-1)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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