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NPC Generator

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Advanced [show]


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, pastel cloak. His brown hair and beard is wavy and long. His eyes are likewise violet.

Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He struck the Sailor job and began his own company from there.

Motivation: Sabotage a competitor; and doesn't want to be a sailor and was forced into it by his family

Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Rich, Family. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Wymar Beitz, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black tunic with red highlights, and long black pants that bunch up around his shoes. He has silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Butcher, Gomory learned a great deal about his mother's area of expertise. His childhood dream was to be a Guard, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Bonds: Job, Family. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Springfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. Black opal (900 gp).


Social Check DCs


Percival Abram, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy tan pantaloons and a black scarf. He has brown hair. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.

History: Gifted from a young age, Percival studied abroad. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Abram, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Religion +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He sports a long auburn beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and he has money and likes to spend it

Ideals: Artistic. Flaws: Addict. Bonds: Job, Rich, Family. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Arnold Milton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Dustin Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His eyes are green.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Dustin was born on a far northern forest where he grew up under the tutelage of his mother, an expert Scribe. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Depressed. Bonds: Attractive, Poor, Family, Mentor, Immigrant. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Dustin Harlan, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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