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NPC Generator

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Advanced [show]


Ernest Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His brown hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: The child of a Ploughman, who enjoyed hunting, Ernest was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his relatives are trying to arrange a marriage

Ideals: Joker, Persistence. Bonds: Attractive, Nature, Immigrant. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Ernest Roscoe, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Hartford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy green suit. His brown hair has been sun bleached extensively. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Passionate, Artistic. Bonds: Attractive, Poor, Family, Religious. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Henry Hartford, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely yellow suit with white socks and a vest with buckled shoes. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich, Criminal record. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Wymar Ogden, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Lewis Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His tied-back hair is white. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Dilettante.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Optimist, Gifted. Bonds: Job, Family, Rich. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Merton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


William Wesley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the large cave and found the beat up pickaxe and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is content

Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Religious, Nature. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

William Wesley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 13000 sp. Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs

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