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NPC Generator

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Advanced [show]


Rolf Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears his golden hair up. He has amber eyes.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He'd like to take his coworkers down a peg; and to be a herbalist again

Ideals: Artistic. Bonds: Has a crush, Rich, Attractive, Job. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Rolf Churchill, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 17 (+3)8 (-1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Balimaar Read, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large black mantle and cape that has been intricately interwoven into his blue robe. With a patchy chestnut beard and wild chestnut hair. His ears are large.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Read, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Diggory Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his red hair to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.

History: Diggory hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Addict. Bonds: Rich, Attractive, Enemies. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Diggory Hallewell, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 11 (+0)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, violet cloak. He has styled his black hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of northern immigrants he idolized his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in club use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined, Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant, Enemies. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Branson, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Patrick Sydney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the north. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.

Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Patrick Sydney, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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