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NPC Generator

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Advanced [show]


Geoffrey Hartford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to hide his balding. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Geoffrey Hartford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Wesley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His red hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting. Bonds: Rich, Military, Slave. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Ralf Wesley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. Citrine (30 gp). Blue star sapphire (800 gp). Jade (160 gp).


Social Check DCs


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a violet coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He has no hair. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised by priests from a young age. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

William Wheatley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


John Compton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. His black hair is still thick. He is baby faced.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Religious. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

John Compton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Roland Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He has a moderate pudge and is not very fit. He has moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He has never given up on his writing dream.

Motivation: Someone believes him a fraud; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Roland Melancon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs

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