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Advanced [show]


Heward Norton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast island. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Heward Norton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Percival Roscoe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his lance. His right leg appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Forgetful. Bonds: Poor. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Percival Roscoe, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)8 (-1) 7 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Deep green spinel (60 gp). Iolite (50 gp). Red spinel (60 gp).


Social Check DCs


Adam Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with yellow pants. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After months of barely getting by, Adam managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Mundane, PTSD. Bonds: Criminal record, Rich. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Adam Wedgwood, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Wymar Rayden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel cloak and cross-gartered grey stockings. With a patchy chestnut beard and wild chestnut hair. His eyes are green and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Seamstress, Wymar learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Wymar Rayden, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 12 (+1)7 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Aldous Redfield, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. He carries with him a set of hammers on his belt, each one with a amber on the hilt. His silver hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Aldous has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Ugly, Disease. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Aldous Redfield, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs

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