Gunter Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gunter was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Architect like his mother before him.
Motivation: Wishes to resurrect an old love; and to be a merchant again
Ideals: Optimist. Flaws: Disease. Bonds: In love, Attractive, Job. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
Kyle Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear flannel. He has done his best to style his auburn hair to look like a famous performer. His hazel eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Mayor in town.
History: Gifted from a young age, Kyle studied abroad. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Roland Hackney, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His long white hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor
Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Job, Family. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Aldous Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish silver hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the east his family was never financially stable. His childhood dream was to be a Laborer, but he was a colossal failure. He struck the Fortune-teller job and began his own company from there.
Motivation: Human compassion; and to be a laborer again
Flaws: Racist, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 700 sp.
Percival Ashley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting grey shirt and pants. He wears his white hair up. His fierce gray eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Gardener, who enjoyed hunting, Percival was taken on many hunting expeditions. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Performer job and began his own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
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