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Advanced [show]


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a long auburn beard with little hanging trinkets. His hazel eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Joker, Artistic. Bonds: Attractive, Mentor, Family. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

William Sherwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.

History: He was raised in a desert tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Alexandre Thorpe, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 5 (-3)9 (-1)
Skills Investigation +4
Senses Passive Perception 7
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 cp. Moss agate (7 gp).


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears a white armored body suit, with a simple blue line shooting up and back down. He is muscular with a powerful set of arms. His blonde hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Shipwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Percival Kent, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Kimberley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long auburn beard, and similarly colored long hair. His green eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's in love

Flaws: Addict, Greedy. Bonds: Poor, Family, Has a crush. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Thomas Kimberley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp.


Social Check DCs


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in brown turtlenecks beneath a green coat with black slacks. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted from career to career and currently works as a Painter.

Motivation: Sabotage a competitor; and to be a stylist again

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Godfrey Mori, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs

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