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NPC Generator

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Advanced [show]


Theodoric Sutton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has black hair. His eyes are green and beady.

Personality: He has always had a great fascination with Human culture. He would rather hide behind his crafts than deal with other people.

History: Theodoric was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and human compassion

Ideals: Artistic, Persistence. Flaws: Ugly, Racist, Shy. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Theodoric Sutton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Perry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His black hair is heavily combed to the left. He has several tiny aquamarine earrings on each ear.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Extrovert, Persistence. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Guy Perry, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Raymond Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Bowyer. His blonde hair is cut short with large spiked bangs in the front. His eyes are gray and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His job bores him to no end. He has decided to make it more interesting.

History: Raymond was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Raymond Barney, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 10 (+0)5 (-3) 13 (+1)8 (-1)
Skills Animal Handling +3, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Bloodstone (60 gp). Citrine (60 gp). Smoky quartz (60 gp).


Social Check DCs


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his quarterstaff. He keeps his brown hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Shy. Bonds: Poor, Military. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Ramsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He has moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Bonds: Attractive, Slave, Poor, Immigrant. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Trym Spalding, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 5 (-3)14 (+2)
Skills History +5, Survival -1
Senses Passive Perception 7
Languages Common, Giant, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Coral (90 gp).


Social Check DCs

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