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NPC Generator

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Advanced [show]


Aldous Shelley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Barber. His deerstalker hat is riddled with cuts and holes. His brown eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Barber business at a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Aldous Shelley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. He wears a wide-brimmed hat to cover his moderate length auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Bertram was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Knight

Voice: Whispers

Attributes [hide]

Bertram Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 6 (-2)13 (+1)
Skills Acrobatics +3, History +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp. Violet garnet (700 gp). Pink pearl (110 gp). 1 Average lock. 1 Bullseye lantern.


Social Check DCs


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He has no hair. He has a dull look in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Painter business at a young age. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Immigrant. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Theobald Hayley, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Fighting. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Bernard Gracey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Darby, Male Human [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the south. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge; and many brigands want him driven away

Ideals: Optimist, Gifted. Bonds: Immigrant, Family, Enemies. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Darby, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 13000 cp.


Social Check DCs

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