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NPC Generator

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Advanced [show]


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a shield. His black hair is braided into rings. His gray eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Birkenhead, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Langston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a black poncho over his likewise colored trousers and shirt. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Fearful, Disease. Bonds: Criminal record. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Alex Langston, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Dustin Kenley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in tan turtlenecks beneath a white coat with blue slacks. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. He was granted druidic powers by his dying sister.

Motivation: To be a Cartwright again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Artistic. Flaws: Insomniac. Bonds: Job. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Dustin Kenley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Yeardley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His long silver hair reaches down to his waist. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up longbow and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Hugh Yeardley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)5 (-3) 12 (+1)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Eye agate (9 gp). Star rose quartz (60 gp).


Social Check DCs


Conrad Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and silver. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Rich, Attractive. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Conrad Hartford, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Moss agate (12 gp). Carnelian (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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