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NPC Generator

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Advanced [show]


Arnold Carlyle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears his white hair up in a very large beehive style do. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Arnold Carlyle, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Aldous Blyth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He became a Detective soon after.

Motivation: To be a Interpreter again; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Job, Nature. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Aldous Blyth, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


John Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Locksmith does. He is an epitome of beauty. He wears a deerstalker hat to cover his moderate length auburn hair. He has gleaming, smiling brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: To be a Assassin again; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Copeland, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Winchester, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears many layers of old clothing at all times. He has a hunchback. His brown hair and beard is wavy and long. His eyes are brown and beady.

Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Tim Winchester, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Blue quartz (10 gp).


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a pastel costume with the symbols of luck on his torso, marred by chocolates. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Don Kenley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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