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Advanced [show]


Everard Digby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His brown hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and expand his business

Ideals: Joker. Flaws: Ugly, Insomniac, Secretive. Bonds: Poor. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Everard Digby, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Peter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His silver hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He feeds upon the attention of others.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has decided he is irredeemable; and he would like to get married and retire

Flaws: Racist. Bonds: Attractive, Religious, Has a crush, Criminal record. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Peter Kitchur, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His long silver hair is drawn into a two foot long braid. His eyes are gray and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and he loathes his own lifestyle

Ideals: Artistic, Fighting, Entrepeneur. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Trym Tenley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 16 (+3)8 (-1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Roger Quinton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His clothes are grease stained in places. His blonde hair is unkempt and raggedy. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: Born to a Spice Merchant, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Roger Quinton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)5 (-3) 16 (+3)15 (+2)
Skills Deception +4, Nature -1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Clayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His green unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Enemies, Immigrant, Criminal record. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Clayton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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