Bertram Ogden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is dressed in an above average manner. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Bertram studied abroad. He was taken from his home at a very young age. He was granted arcane powers by his dying sister.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp.
Gerard Southey, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting blue shirt and pants. He has wavy auburn hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.
History: Gerard hails from a village terrorized by illithids. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Philantrophist, Logical. Bonds: Attractive, Adventurer, Enemies. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. Chrysoberyl (90 gp). Violet garnet (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
William Altham, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Barkeep. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He is bald on top and has large blonde tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Slave. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Thomas Haley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a green poncho over his likewise colored trousers and shirt. He wears his golden hair up in a very large beehive style do. His violet eyes are passionate and lively.
Personality: He likes to make people angry or surprised. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Job. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 32000 sp. 1 Minor magic item.
Wymar Landon, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears green leather gloves, a green jacket, and tight pants, marred by sweets. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He is frequently practicing swordplay.
History: He was raised in a desert tribe. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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