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Advanced [show]


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He wears a Stetson hat to cover his moderate length black hair. This amber eyed northerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Hedonist. Bonds: Attractive, Slave, Nature, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Wymar Ainsley, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Trey Graeme, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 7 (-2)12 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair, while still mostly white, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born at the edge of vast mountains. Like his mother and his brother before him, after school he went straight into learning to become a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Nature, Job. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Norman Deighton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)5 (-3) 15 (+2)16 (+3)
Skills Investigation -1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Jade (80 gp). Azurite (16 gp). Tourmaline (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Arnold Middleton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his flail. His auburn hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Ideals: Pacifist. Flaws: Ugly, Insane, Racist. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Middleton, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden yellow topaz (900 gp). Red-brown spinel (70 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Ralf Thorpe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his sword. His hair is chestnut, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Flaws: Shy. Bonds: Attractive, Has a crush, Immigrant. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Ralf Thorpe, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 18 (+4)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 14
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Jade (40 gp). Sardonyx (70 gp). Coral (40 gp). Aquamarine (500 gp). 1 Hourglass. 1 Masterwork Musical instrument. 1 Spyglass. 1 Spyglass.


Social Check DCs

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