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NPC Generator

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Advanced [show]


Arnold Warwick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He has shaved his head bald. His blue eyes peer out from beneath his feathered brown hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Arnold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To end his boredom.

Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Scribe

Voice: French accent

Attributes [hide]

Arnold Warwick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)16 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Norman Barclay, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He is physically well-built. With bright golden hair and a scraggly beard. His eyes are gray and catlike.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Norman was born in the north. At a young age he loved to build and create. He moved out south to avoid the crime he committed. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Persistence. Bonds: Job, Adventurer, Criminal record, Has a crush. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Norman Barclay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Shelby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a tan and grey handkerchief worn on his left side, and is pretty ugly. He keeps his silver hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Arnold studied abroad. Cursed with unlife at a very young age, Arnold has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Has a crush, Rich. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Arnold Shelby, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)10 (+0) 16 (+3)8 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Persistence, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Solomon Prescott, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey cloak and cross-gartered brown stockings. He wears his chestnut hair up. His gray eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: Born in the east to a Shipwright, Hunter learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Job, Enemies. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Barney, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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