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NPC Generator

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Advanced [show]


Adam Wallace, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears many layers of old clothing at all times, and his gloved hand is found clutching a hammer. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Adam Wallace, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a small bristly mustache and wavy red hair. His eyes are amber and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of goblins once and for all.

History: Ernest hails from a village terrorized by goblins. Ernest was born on a far eastern plains where he grew up under the tutelage of his father, an expert Roofer. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed, Addict. Bonds: Enemies, Immigrant. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Browning, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Anselm Ryley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Doctor. His hair is silver and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Knight, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Doctor like his father before him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Poor. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Anselm Ryley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and white pants. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tim was born in the west. At a young age he loved to build and create. A gifted student he started as a Junk Dealer, but he got bored and became a Barrister. He became a Barrister soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting, Optimist, Persistence. Bonds: Attractive, Job. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Milton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Bloodstone (80 gp). Zircon (80 gp). Moonstone (80 gp).


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair reaches down to his waist. His eyes are blue and catlike.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Cook, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Hedonist, Disease. Bonds: Job, Poor, Adventurer. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Godfrey Denholm, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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