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NPC Generator

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Advanced [show]


Richard Spalding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to hide his balding. His eyes are amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Spalding, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Breastplate. 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy black pantaloons and a brown scarf. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Miner, but he was a colossal failure. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Many goblins want him driven away; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Enemies, Job. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Gresham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Kirby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and tends to wear a large brown jacket. His red hair is cut short. He has violet eyes and a brown hat with a tan feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and many dire rats want him driven away

Flaws: Selfish, Shy. Bonds: Mentor, Adventurer, Enemies. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Gomory Kirby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Aquamarine (800 gp). Rich purple corundum (900 gp). Peridot (60 gp).


Social Check DCs


Norman Brent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely brown suit with black socks and a vest with buckled shoes. His hair is red and curly. His green eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Roofer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the west

Ideals: Justice, Entrepeneur, Impeccable. Bonds: Job, Religious. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Norman Brent, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Guy Gyula, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in a clean blue cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. He has wavy red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Hunter, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Poor, Has a crush. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Gyula, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs

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