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Advanced [show]


Trey Denholm, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with brown slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Voice breaks

Attributes [hide]

Trey Denholm, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)6 (-2) 9 (-1)14 (+2)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Harper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair up. His gray eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Carter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Harper, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 15000 cp. Bloodstone (80 gp). Obsidian (7 gp). Freshwater pearl (7 gp).


Social Check DCs


Justin Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting red shirt and pants. He is muscular with a powerful set of arms. His silver hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Justin was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Justin Huckabee, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 19 (+4)16 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 17000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Trym Compton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky brown painted plate armor. His hair is blonde and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: French accent

Attributes [hide]

Trym Compton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears his brown hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well.

Flaws: Shy, Hedonist. Bonds: Immigrant, Attractive, Mentor. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Kyle Brandon, Male Human Fighter 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 6 (-2)11 (+0)
Skills Medicine +1, Stealth +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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