Kyle Lindsay, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears blue painted combat armor at almost all times. He has wavy brown hair. His eyes are a pleasant amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt.
Bernard Westcott, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear flannel. His red hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: He's in love; and wants his loneliness to end
Ideals: Disciplined, Logical. Flaws: Addict, Insane. Bonds: Has a crush. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Onyx (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard Kent, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has shaved his head bald. His eyes are a pleasant hazel.
Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of drow once and for all.
History: Gifted from a young age, Adelard studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by drow. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Enemies, Nature. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 80 pp. Azurite (7 gp). Citrine (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Chad Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His job bores him to no end. He has decided to make it more interesting.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Chad managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To reunite with his old friends.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer, Criminal record. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Wymar Kelsey, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a yellow costume with the symbols of the four houses of cards on his torso. His clothes are grease stained in places. He is bald on top and has large brown tufts of hair around his ears. His eyes are brown and beady.
Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. Wymar was born on a far southern forest where he grew up under the tutelage of his father, an expert Shoemaker. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and his religion dominates his actions
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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