Jocelyn Van Es, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He tends to wear a grey poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a flail. His golden hair is smooth and relatively long. He has gleaming, smiling amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Job, Enemies. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10000 cp.
Wymar Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His white hair is knotted and matted. His gray eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich western family. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Anselm Ryley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His golden hair is braided into rings. His brown eyes peer out from beneath his broad tan hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.
History: Born to a Interpreter, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has achieved small success as a Painter.
Motivation: To pay off his debts; and to be a interpreter again
Ideals: Opinionated. Flaws: Lazy. Bonds: Poor, Job, Debt. Occupation: Painter
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Tim Milton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin grey vertical stripes and white pants. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Tim was born in the west. At a young age he loved to build and create. A gifted student he started as a Junk Dealer, but he got bored and became a Barrister. He became a Barrister soon after.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Optimist, Persistence. Bonds: Attractive, Job. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Bloodstone (80 gp). Zircon (80 gp). Moonstone (80 gp).
Godfrey Denholm, Male Human [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair reaches down to his waist. His eyes are blue and catlike.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a Cook, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He then took over the family business and is one of the better Dilettante for hire.
Motivation: He desires power and/or immortality; and expand his business
Flaws: Hedonist, Disease. Bonds: Job, Poor, Adventurer. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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